Path of Exile
Allflame · 3.29Every tool and reference page we have for Path of Exile 1, in one place. Trees, mods and gems are rebuilt from the game files each patch, so everything below reflects the current league.
Everything here is in alpha. It works, but none of it is finished. We appreciate all feedback.
Builds & Planning
Character Planner
Passive tree, equipment, gems and crafting in one build. Import a character straight from your Path of Exile account, or paste a Path of Building code.
Build Guides
Progression guides where every checkpoint is a real planner build you can open and edit.
Tools
Trade Search Builder
Compose grouped trade searches with a mod picker that knows what can actually roll where.
Stash Value
Point it at your stash tabs and it prices every item in them, then keeps snapshots so you can watch your total move across the league.
Map Regex Generator
Build a map-mod regex, or let a build guide generate its own "can't run this" regex for you.
Stash Regex
Minimal regex that highlights only T1 mods for a base, for sweeping dump tabs.
Dump Tab Craftability
Rank the rares sitting in your tabs by how worth crafting they are.
Timeless Jewel Finder
Search seeds for the notables you actually want, on your own tree.
Cluster Jewel Helper
See which two of your three notables land in front before you craft it.
Mod Matching Developer API
Free API that converts GGG's API character data into in-game item text with advanced mod descriptions.
Database
Game Database
Uniques, bases, gems, modifiers, anoints, pantheons and itemised corpses: the same data the planner runs on.
Ascendancies
A page per ascendancy and bloodline, linked into the planner.
Quest & Vendor Rewards
Which gem to take from which quest, act by act.
Currency & Prices
Every stackable currency with its official description and a live price.
Tattoos
The full tattoo list, filterable.
Disenchanting Dust
Uniques sorted by dust per chaos.
Glossary
What Unnerve, Hinder and every other keyword actually do.
Resources
Path of Exile 2 is next
Same tools, same data pipeline, second game. PoE1 gets finished first.