Updates

What changed on the site, newest first.

  1. Updates page

    Added an updates page with a curated list of changes to the site.

  2. Tag filters on the unique item pages

    The unique item pages filter by modifier tag. Picking a tag lists the uniques whose modifiers carry it.

    Added

    • Tags sit in two rows. The first holds the 25 words the game prints in a modifier's tier header, and the second, folded away, holds the site's own tags: elemental_damage, frenzy_charge, dot_multi.
    • Tags from both rows filter together, and folding the second row away clears the tags picked from it.
    • Two tags are left out. resource never sits on a unique without life, mana or energy shield beside it, and earth_elemental is on two items in the whole game.

    Changed

    • The Show mod tags checkbox is gone. Every modifier line lists its tags.
    • A unique whose modifier has only one choice no longer prints a line offering it.
    • Elegant Hubris prints its own modifier line and its seed range instead of { 1 of 3 Commanders }. Militant Faith keeps { 2 of 15 Devotion Bonuses }.

    Fixes

    • The Tag control listed only Any tag.
    • The Drop filter on the amulet page offered Eyes of the Greatwolf, whose only drop modifier was removed in 3.25.0. Tags come from current modifiers only.
    • All 16 items carrying -4 or +25 Physical Damage taken from Attack Hits showed no tags at all.
  3. Item creator exports

    An item made in the character planner's creator copies out as the text the game prints for that item.

    Fixes

    • A created unique with no level requirement exported Item Level: 1. A created unique is item level 100.
    • A jewel made in the creator copied out with a level requirement line the game never prints on it.
    • Thread of Hope offered the Small Ring radius and nothing else. All five ring sizes are listed.
  4. Modifier fixes on imported items

    A few items imported carrying a modifier the game does not give them, or without one it does.

    Fixes

    • A legacy The Taming with catalyst quality imported its elemental damage modifier unmatched.
    • A Foulborn Ventor's Gamble imported with a maximum Life modifier the item does not have.
    • Aurumvorax and Ephemeral Edge imported with the two-handed version of their attack speed implicit.
    • Grand Ringmail Boots imported from a Path of Building build as a Body Armour.
    • An item imported from a character came in with the wrong Ward.
    • A unique with catalyst quality showed its explicit modifiers scaled by the catalyst instead of the rolls the item carries.
  5. A round of fixes across the tools

    Kaom's Heart prints its third enchantment line, and a Hungry Loop matches its modifier whatever support gem it ate.

    Fixes

    • Kaom's Heart with a Harvest quality enchantment printed two lines where the game prints three.
    • A Hungry Loop that had eaten Cluster Traps, Elemental Army, Blessed Call or one of ten other support gems imported that modifier unmatched.
    • A gem quality bonus written per minute rounded to a different number of decimal places than the same figure written in seconds.
    • Switching atlas tree version kept drawing the previous version's icons.
    • Opening the Stash Value settings page spent a request to the Path of Exile API every time.
  6. Red on unmatched modifiers

    Red on a modifier line means the site could not match that modifier and is not scaling its values. Some lines printed in another color and hid it.

    Fixes

    • An unmatched crafted, fractured or Foulborn modifier printed in its usual color instead of red.
    • An unmatched modifier on a unique's variant line printed gray instead of red. The line carried both colors and the gray one won.
    • An item could show no tooltip at all.
  7. Lapsed Path of Exile connections

    Consent to read a Path of Exile account runs out after 90 days. A connection that has run out reads as lapsed rather than broken.

    Fixes

    • Character import reported that authentication had failed when the Path of Exile connection had only run out. It says the connection lapsed and offers to authorize again.
    • Linking a different Path of Exile account kept showing the previous account's characters and stash tabs for up to five minutes. A stash tab saved in that window saved the old account's tab.
    • Character import could crash instead of listing any characters.
  8. Saving a build in the character planner

    A build that will not save says why. A save that fails no longer lets the next action carry on as though it worked.

    Fixes

    • Duplicate Build ran even when the save before it failed, leaving the edits only in the copy. A failed save stops the duplicate.
    • New Build during an autosave left a stray empty build in the list.
    • A build with no loadouts refused to save without saying why. Importing a Path of Building code with no loadouts is one way to end up with one.
    • A build that failed to open showed two error messages, one of them wrong. It shows one.
    • Publish on a build guide could publish the build as it stood before the most recent edits.
  9. Stash Value without a Path of Exile account

    Stash Value opens signed out. A sample stash on the page shows what a valuation looks like before anyone connects an account.

    Added

    • The page opens for anyone. It used to redirect to the login form.
    • Rows on the sample stash open the same item tooltips as a real one.
    • The chart line on the sample stash is made up, and the page says so. A sample stash has no history behind it.

    Changed

    • The home page and the Path of Exile hub link straight to Stash Value instead of GGG's consent screen.
    • Tab names read Essences and Fragments rather than Essence and Frags.

    Fixes

    • The page said rare items cannot be priced, when rare cluster jewels and maps both price. A rare with rolled modifiers still needs a person to value it.
    • A league with no divine rate shows no sample stash. It used to show one priced against nothing.
    • The Stash Value settings page had no way back to the stash.