Cardinal

House Keita mercenary

House Keita
Attribute
Str / Int
Skills
9 skills, 46 support groups
Weapons
Staves Warstaves
Can equip
Armour Energy Shield Armour/Energy Shield
Primary skills

Always has all 2

Holy Hammers

Holy Hammers

3 to 5 supports
Attack Melee AoE Lightning

Slams the ground, calling down a Holy Hammer from above. On hitting an enemy, another Hammer will cascade forward, repeating if further enemies are hit, up to a cap. A Power Charge can be expended to call down additional Hammers to either side of the initial slam.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Critical Chance Tier I Tier II Tier III

Supported Skills have 80 / 120 / 200% increased Critical Strike Chance

Critical Damage Tier I Tier II Tier III

Supported Skills have +30 / 45 / 70% to Critical Strike Multiplier

Fist of War Tier III

Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds

Ancestral Boost does not apply to repeats of the Attack

Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments

Ancestrally Boosted Slams have 60% increased Area of Effect

Gilded Power Charge on Critical Strike Tier III

Supported Skills gain a Power Charge on Critical Strike

Holy Strike

Holy Strike

3 to 5 supports
Attack Melee Duration Minion Lightning

Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a copy of your Main Hand weapon as a Holy Armament. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Melee Splash Tier III

Supported Skills deal Splash Damage to surrounding targets

Supported Skills deal 30% less Splash Damage to surrounding targets

Supported Skills have 35% more Melee Splash Area of Effect

Hallow Tier III

Supported Skills inflict Hallowing Flame on Melee Hit

Gilded Extra Armaments Tier III

Supported Holy Strike has +2 maximum Holy Armaments

Secondary skills

Rolls 2 of these 3

Holy Sweep

Holy Sweep

3 to 5 supports
Attack Melee AoE Lightning

Swings a two handed mace or a staff in a circle, calling down holy hammers to land randomly on a number of enemies struck. Hits from these holy hammers cannot be evaded.

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Melee Physical Damage Tier I Tier II Tier III

Supported Skills deal 10 / 15 / 20% more Melee Physical Damage

Supported Skills deal 10 / 15 / 20% more Damage with Bleeding and Poison caused by Melee Hits

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Sanctified Strike

Sanctified Strike

3 to 5 supports
Attack Melee Projectile AoE Lightning

Attacks with physical and lightning damage. This attack causes balls of holy energy to launch forth from the enemies hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.

Multiple Projectiles Tier I Tier III

Supported Skills fire 2 / 3 additional Projectiles

Elemental Damage with Attacks Tier I Tier II Tier III

Supported Attack Skills deal 15 / 20 / 30% more Elemental Damage

Physical as Extra Tier I Tier II Tier III

Gain 10 / 20 / 35% of Physical Damage as Extra Damage of a random Element

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Slower Projectiles Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% reduced Projectile Speed

Faster Projectiles Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Projectile Speed

Gilded Exposure on Hit Tier III

Supported Skills have 30% chance to inflict Lightning Exposure on Hit

Consecrated Path

Consecrated Path

2 to 3 supports
Attack Melee AoE Duration Movement Fire

Slams the ground at a targeted location. If an enemy is near the targetted location, teleport to it from a short distance away, slam, and create an area of consecrated ground.

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Fire Penetration Tier I Tier II Tier III

Supported Skills Penetrate 8 / 10 / 12% Fire Resistance

Faster Attacks Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Attack Speed

Fist of War Tier III

Attacks with Supported Skill are Ancestrally Boosted, no more than once every 1.76 seconds

Ancestral Boost does not apply to repeats of the Attack

Ancestrally Boosted Slams deal 20% more Damage with Hits and Ailments

Ancestrally Boosted Slams have 60% increased Area of Effect

Concentrated Effect Tier I Tier II Tier III

Supported Skills deal 20 / 30 / 40% more Area Damage

Supported Skills have 30% less Area of Effect

Added Fire Tier I Tier II Tier III

Supported Skills gain 10 / 20 / 30% of Physical Damage as Extra Fire Damage

Combustion Tier III

Enemies Ignited by Supported Skills have -10% to Fire Resistance

Gilded Consecration Tier III

Consecrated Ground created by Supported Skills grants 40% increased Damage to you and Allies

Utility skills

Rolls 2 of these 4

Purity of Lightning

Purity of Lightning

Spell AoE Aura Lightning

Casts an aura that grants lightning resistance.

Flame Dash

Flame Dash

1 to 2 supports
Spell Duration Movement Fire

Teleport to a location, damaging enemies and leaving a trail of burning ground.

Cooldown Recovery Tier I Tier II Tier III

Supported Skills have 20 / 30 / 40% increased Cooldown Recovery Rate

Faster Casting Tier I Tier II Tier III

Supported Skills have 15 / 25 / 35% increased Cast Speed

More Duration Tier I Tier II Tier III

Supported Skills have 15 / 25 / 40% more Skill Effect Duration

Herald of Purity

Herald of Purity

2 to 3 supports
Spell Duration Minion Herald Physical

Grants a buff which provides more physical damage. When an enemy is killed while this buff is active, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if the maximum number is active. The Sentinels of Purity have a single-target melee attack and an area melee attack.

Increased Area of Effect Tier I Tier II Tier III

Supported Skills have 20 / 40 / 60% increased Area of Effect

Brutality Tier I Tier II Tier III

Supported Skills deal 15 / 20 / 30% more Physical Damage

Supported Skills deal no Chaos Damage

Supported Skills deal no Elemental Damage

Pulverise Tier I Tier II Tier III

Supported Skills have 15 / 30 / 40% increased Area of Effect

Supported Skills have 15% less Attack Speed

Supported Skills deal 15 / 20 / 30% more Melee Area Damage

Minion Damage Tier I Tier II Tier III

Minions from Supported Skills deal 15 / 20 / 30% more Damage

Minions from Supported Skills have 25% less Maximum Life

Minion Life Tier I Tier II Tier III

Supported Skills have 25 / 40 / 60% more Minion maximum Life

Multistrike Tier II Tier III

Supported Skills Repeat 1 / 2 additional times

Supported Skills have 15% more Melee Attack Speed

Supported Skills deal 15% less Attack Damage

Wrath

Wrath

Spell AoE Aura Lightning

Casts an aura that adds lightning damage to attacks, and makes spells deal more lightning damage.

Passive stats

Mercenary level 83 / 84
68 84

Next level

The mercenary's level is the same as the area level they were found in. In a higher area, their passive stats scale up to that area's level, at most 68.

Levels 68 to 84

Passive stats

The list from the game's Passive Stats tab. Set the level to where your mercenary was found to see its numbers